Inventing a more humane way to scroll.

I consider feeds to be the “operating systems” of this generation — hubs for almost everything the average person will do on a computer.


On “ease-of-use” and accountability in design.

The first question I ask when meeting other designers is how they would define design. Some have asserted that there are no wrong answers to this question. They are wrong.

  1. “Design is making something beautiful”
  2. “Design is making something easy to use.”
  3. “Design is making something beautiful and easy to use.”

Some of you may find this confusing. Because according to the wisdom of Twitter’s top design influencers, design is form and function — how it looks and how it works, right?


A speculative vision of the operating system, driven by humane design principles.

Nine months ago, I set out to invent a new way of interfacing with our devices, armed with only a single metaphor: Mercury.

Mercury, the elemental manifestation of fluid chrome.
Mercury, the Roman deity bridging the boundary between two worlds.
Mercury, the nearest planet to the sun.

Although these versions of Mercury had little to do with interaction design, they perfectly summarized how I wanted the experience of computation to feel. I wanted the experience to feel fluid. I wanted to create something that users could move through without friction or boundaries. …


Why I set out to re-imagine the operating system

Amidst an unstable childhood, my Desktop was my retreat — a place I could find solace and belonging. The Start button was a gateway to opportunity and each Folder a comfortable if imperfect container for my belongings. No matter how overwhelming the outside world became, I knew that my Desktop would stay the same.


Exactly one year ago, I published my Apple Music Case Study on Medium.

Empirical evidence that clickbait titles can still house good content.

I remember trembling with excitement (and a tinge of fear) as I hit the publish button at 8PM. I remember sharing happy tears with those who kept me afloat through ugly tears. I remember waking up at 6 AM the next day to dozens of notifications — and watching that number jump into the hundreds as I waited in line for my usual (large iced Americano with an extra shot) at Coffee Lab.

I remember realizing that my life was about to change.

As I watched my…


To design is to question.

At RISD, our focus has never been on how to create, but why we create. We are trained to be future-facing, to ask how the changes in our world might be observed and developed in order to benefit us all.


I’d like to preface this case study by stating that my intentions behind redesigning Apple Music were in no way driven by indignation or spite.

Earlier this year I applied and interviewed for a graphic design internship at Apple Music (an opportunity of a lifetime), and was turned down with a very kind letter stating that although they liked my work, they wanted to see more growth and training.


Welcome to the NU Brand Bootcamp, a personal project I am undertaking this quarter. Every week, I will explore and redesign a logo of a Northwestern University student organization as a means to grow as a designer and understand what it takes to truly build a brand.


Welcome to the NU Brand Bootcamp, a personal project I am undertaking this quarter. Every week, I will explore and redesign a logo of a Northwestern University student organization as a means to grow as a designer and understand what it takes to truly build a brand.

SHAPE (Sexual Health & Assault Peer Educators)

Mission: “to provide education, organize events, and stimulate discussion and awareness on issues surrounding sexual health and sexual assault”

Brand Evolution:

Jason Yuan

everything sucks; reinvent everything

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